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Trevor Warps
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Posted - 2008.02.04 20:03:00 -
[1]
To see this in an objective non whine happy point of view :
Rep bonus is ok, but having one less low slots means either one less resist or dmg slot. So basically having a repair setup about as good as before this change if you take out one resist mod, or having less dps by removing a dmg mod but a better tank.
No mwd bonus is ok, they beefed up the base cap, fools.
Cap wasn't too bad before, unless cap neuted. Now we can have plenty cap to run a rep or even two, but i wonder with a 5 slot armor tank if its going to be enough.
Hope they did the math right.
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Trevor Warps
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Posted - 2008.02.04 20:14:00 -
[2]
Originally by: Grimpak
it ends up with less cap with the changes, if you fit a mwd.
it also has cargo big enough for 8 800 cap charges and 1000 units of ammo, wich means 1, maybe 2 fights and it's time to return to base because you have run dry of cap charges and ammo.
but tbh I like the deimos as it is now. why change it?
Bit less cap aint that bad now with an injector.
And room for 2 fights is fine, you wont make it to the 2nd fight with the current Deimos.
I like the Deimos atm, but it would be better with more defense. I think they are trying to go that route. Because tbh, now it is just a 100m toy that goes pop real quick.
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Trevor Warps
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Posted - 2008.02.04 20:25:00 -
[3]
Originally by: Grimpak
nor you will after the changes aswell, since you'll be pretty much in half armor when you reach optimal and no enhanced repper can repair that in the time that you try to finish up the guy.
it's not a good change tbh. I like my glass cannon as it is
Still can fit a 800mm plate, mwd, inject and some guns as it is now.
Can't make everyone happy, i can see my Deimos getting harder to kill ... but will do tickle dmg.
But I dont like to have like 10 gallente ships with a rep bonus ...
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Trevor Warps
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Posted - 2008.02.05 22:01:00 -
[4]
Originally by: Zanon Xiu guys after todays patch the demios has 5 high slots, 4 med and 6 lows
the rep bonus is still there and has 1635 cap.
They did it ?
I mean ...
Hell yeah !
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Trevor Warps
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Posted - 2008.02.05 22:12:00 -
[5]
Originally by: Grimpak
no it was a mistake from his part.
Oh god what a turn off !
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Trevor Warps
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Posted - 2008.02.22 16:01:00 -
[6]
Ranting again.
Removing a low is also removing versatility. Adding a rep specific bonus removes versatility, sponsors a specific setup to be used. With the rep bonus it becomes more of the same compared to other ships (brutix, phobos ...)
Less versatility and more of the same is no fun.
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